I understand that reed farming is more profitable than mining. If there is no demand for reeds, then it's not really fair to call it an "economy" while reeds have a non-zero price. If there is a real market-demand for reeds, the price will stay the same in a dynamic-price environment. Bread is difficult to get, and everyone can use it. Reeds are easy to get, and no one wants them. A price is, fundamentally, a reflection of the relationship between people's want for something and their ability to get that thing. I'm not proposing that reed prices should go down, I'm proposing reed prices, really all prices, be un-fixed. I suspect that, when potions come out, it'll be a perfect opportunity to let prices stand on their own.Ĭlick to expand. I do know that 1.9 is going to introduce a new set of alchemy items to go with potions. I don't know if this can be addressed now, I'm not sure how the /sell plug-in works. As such, they will continue to create odd behaviors in players. My concern is that /sell prices neither reflect supply nor demand. That is, of course, anomalous as food is significantly more important in 1.8 than any previous release. Because of this, there isn't very much bread being produced. Neither the /sell price of bread nor the server store price reflect the natural price. The /sell price of bread is $.8, the server store price is $15, and the going market price is between $3 and $12. I could point out other price oddities, bread as an example. Essentially, reeds have no utility, but a high price. Rather, I'm surprised that the price of reeds is so highly imbalanced that players farm reed to /sell them. I'm not objecting to building reed farms, players can build anything they want. Equally, I've noticed a number of pay-per-hour reed farms popping up. Grinding is my least favorite activity and, generally, indicates some market imbalance. Yesterday, I found myself grinding obsidian. Those stand out in my mind, because the imbalance in the price structure has caused some very curious rent-seeking behaviors to emerge. When Minecraft was updated to 1.3.1, Very Sticky Pistons was not updated, leaving it to history.I only use reeds and obsidian as two examples. Very Sticky Pistons allowed sticky pistons to pull back blocks, even while unpowered. When the plugin was discontinued, it was replaced with a new plugin. Showcase allowed players to make shops on half-slabs. After the reintroduction of a whitelist, MCBans was disabled. MCBans was a database plugin that measured the reputation of players, banning those with low reputation. Ships allows players to build ships and airships that can be controlled through sign commands.īottledExp allows experience gathered from players to be stored in Ender Pearls. PickBoat allows boats that crash into land to be recoverable. TreeAssist automatically plants saplings from fallen trees to allow for automatic planting.ĪntiUG prevents crops from being planted under opaque blocks. Lumberjack allows players to chop down a tree from anywhere in the trunk without tools.ĬhannelChat splits normal chat into three different channels: public chat, faction chat, and alliance chat. ObsidianDestroyer disables the invincible properties of Obsidian, requiring three explosions within ten minutes for destruction. MoneyDrop causes monsters to drop currency that can be used with the iConomy modification to buy land and items at shops.Īnti Enderman prevents Endermen from picking up blocks, preserving the natural environment. LoreTime displays the in-game date of the world using the Elder Scrolls series' calendar. LoginMessage displays messages to players after immediately logging on. LavaForge allows empty buckets to be collected from furnaces after using buckets of lava as a fuel source. IConomy forms the backbone of the server's economic system, including shops and faction land claims. While formerly used for writing books via text commands, Bookworm's only available feature at the moment is storing books in bookshelves.Ĭombat Tag causes a player who logs out in one-on-one combat to lose their inventories.ĬreeperHeal restores craters caused by Creeper explosions, allowing for a more natural landscape.
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